And if possible, I want it to all be the same spell with the same damage formula in the database. I just want the Fire spell to do damage based on character level when used by the party, to do a little bit of damage when used by weak random battle enemies, and do a lot of damage when used by a boss. The idea of enemies scaling with you didn't even occur to me until someone mentioned it here. ALL I want is for the same skills to be able to be used by monsters and party members.
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